Courses

Introduces the fundamental principles of computer science using an on-line virtual world called Second Life as the "Laboratory" for the course. Students will learn how to program by creating objects of interest in Second Life. In-class and in-world discussions and readings will introduce the student to important ideas and concepts that shape the field of computer science. Same as CSCI 1220.

Introduces and explores the "Computational style of thinking" and its influence in science, mathematics, engineering and the arts. The course does not focus on the nuts and bolts of any particular programming language, but rather on the way in which computing has affected human culture and thought in the past half century. Same as CSCI 1240.

Designed for students with little or no programming background. Students learn procedural and object-oriented programming through development of games, simulations, and animations using Flash/Actionscript, VB/Excel, Java, MATLAB, and real-world applications. Activities are oriented toward smaller projects that address topics in beginning science, engineering, and mathematics courses. Students gain practical, applicable skills. Same as APPM 1710.

Surveys the history of information technologies and modern techniques of information production, storage, transmission, and retrieval. Emphasizes understanding not only the technological transformations in interpersonal, organizational, and mass communication, but also the technological, social and political changes that underlie the movement toward a digital society. ATLS 2000 and HUEN 2020 are the same course.

Serves as an introduction to media studies, including theories and methodologies for undertaking media scholarship within the humanities. Topics may include the history of the book, text messaging, blogging, and gaming, as well as digital fiction and poetry. Same as ENGL 2036.

Introduces techniques, software, and related conceptsof digital design and image making through individual and group projects. Emphasizes digital animation, digital audio, digital video and website design and development as a means to formal and expressive ends. Introduces students to critical readings and theories related to digital media practice. May be repeated up to 6 total credit hours. Prerequisites: Requires prerequisite course of ATLS 2000 or HUEN 2020 (minimum grade C).
A continuation of Digital Media 1 (ATLS 3010), this course introduces students to advanced digital media development including interactive programming, scripting, and database functionality. Emphasizes a historical and conceptual understanding of programming and computational theories. May be repeated for a total of 6 credit hours. Prerequisites: Requires prerequisite courses of ATLS 2000 and 3010 (all minimum grade C). Restricted to students with minor in Technology, Arts, and Media (MTAM).
The fundamental goal of this course is to teach students how to use digital design tools effectively and compellingly. Through lectures, class discussions, projects and critiques, this course will cover the critical, theoretical, and technical skill sets necessary to become a more engaging, thoughtful, and articulate designer. Prerequisites: Requires prerequisite courses of ATLS 2000 and 3010 (all minimum grade C). Restricted to students with minor in Technology, Arts, and Media (MTAM).
An animation-based projects course that advances student understanding of motion design in today's culture. Through active production and critical analysis, students will create new media projects and critically examine the history, social implications, and impacts of these forms of mass media. Recommended prereq., ATLS 3010. Prerequisites: Requires prerequisite course of ATLS 2000 (minimum grade C).

Supports students in developing professional skills and practices in human computer interaction, design of interactive systems, computer supported cooperative work, computer supported collaborative learning, educational technology, tools that support creativity, user-developed knowledge collections, and gaming. May be repeated up to 10 total credit hours. Same as CSCI 3112.

An Internet-based projects course that advances student understanding of Internet culture. Through active production and critical analysis, students will explore their individual roles in the digital landscape and critically examine the social implications and impacts of digital communities. Recommended prereq., ATLS 3020. Prerequisites: Requires prerequisite courses of ATLS 2000 and 3010 (all minimum grade C).
Allows undergraduate students to work on collaborative projects with faculty and with external organizations under faculty supervision. The course will focus on teamwork, conceptual planning, technical design and development, and working within real-world client environments. Critical skills include project research, planning, design, development, trouble-shooting, and presentation. Recommended prereq., ATLS 3020. May be repeated up to 6 total credit hours. Prerequisites: Requires prerequisite courses of ATLS 2000 and 3010 (all minimum grade C).
Analyzes special interest areas of multidisciplinary technology, arts and media research and practice. May be repeated up to 12 total credit hours for different topics. Recommended prereq., ATLS 3010. Same as ATLS 5519 and 6519. Prerequisites: Requires prerequisite course of ATLS 2000 (minimum grade C).
The focus of this advanced practicum course is the development of an individual thesis project. Specific class sessions will feature a combination of lectures, demonstrations, guest speakers, lab sessions, and critiques. This course also entails group work, portfolio development, critical theoretical readings, and a significant written component. May be repeated up to 6 total credit hours. Prerequisites: Requires prerequisite courses of ATLS 2000, ATLS 3010 and ATLS 3020 (all minimum grade C). Restricted to students with minor in Technology, Arts, and Media (MTAM).
Provides a comprehensive overview of developing mobile applications using a range of technologies including software developers' kits, object-oriented programming, and human interface design principles. Students incorporate leading edge technologies with their own academic pursuits and personal interests to develop mobile applications. This course also explores the social and cultural effects of app and mobile-based computing. Same as ATLS 5120. Prerequisites: Requires prerequisite course of ATLS 3020 or CSCI 1300 (minimum grade C).

Serves as foundation course for MS-ICTD program. Students will evaluate case studies across a range of technologies and applications. Students will learn how to match available technologies to human and environmental needs and resources, be introduced to the seminal work and leaders in the field, and discuss the future of ICTD as an emerging area of academic focus. Same as ATLS 5230.

Analyzes special interest areas of multidisciplinary technology, arts and media research and practice. May be repeated up to 9 total credit hours. Recommended prereqs., ATLS 2000, ATLS 3010 and ATLS 3020. Same as ATLS 3519, 5519 and 6519. Department consent required.

Develops a firm understanding of the general principles of computer animation. Lectures cover the creation of models, materials, textures, surfaces, and lighting. Path and key frame animation, particle dynamics, and rendering are introduced. Students are assigned a number of animation tutorials to carry out. CSCI 4809/5809 and ATLS 4809/5809 are all the same course.

Provides opportunities for independent study at the upper-division undergraduate level. Students work on research or a creative project guided by faculty. May be repeated up to 9 total credit hours. Department consent required. Prerequisites: Requires prerequisite courses of ATLS 3010 and 3020 (all minimum grade D-).

Provides a comprehensive overview of developing mobile applications using a range of technologies including software developers' kits, object-oriented programming, and human interface design principles. Students incorporate leading edge technologies with their own academic pursuits and personal interests to develop mobile applications. This course also explores the social and cultural effects of app and mobile-based computing. Same as ATLS 4120.

Provides students with an opportunity to join international managers and policy makers from around the world in an intensive seminar focused on the challenges of managing in a telecommunications environment in an era of technological change. Guest lecturers provide an effective overview of the cutting-edge issues managers face in telecom and technology companies around the world. TLEN 5150 and ATLS 5150 are the same course.

Introduces students to the theories and policy of international development. The course will examine the role of multilateral agencies, foundations, aid organizations, corporate entities and academia in development as both an industry and a research field. The course will focus on development movements and their outcomes, the inter-related nature of development and its effect on policies and programs, and critiques. Prerequisites: Restricted to graduate students only.
Explores the impact of economic, geographical and social/cultural conditions on development outcomes through standalone course components taught by subject matter experts in region and in residency at ATLAS. Components may include, but are not limited to, development economics, environmental sustainability, public health, climate change, globalization and migration, religion, and gender as these broad themes relate to development. Prerequisites: Requires prerequisite courses of ATLS 5210 (minimum grade D-). Restricted to graduate students only.
Serves as foundation course for MS-ICTD program. Students will evaluate case studies across a range of technologies and applications. Students will learn how to match available technologies to human and environmental needs and resources, be introduced to the seminal work and leaders in the field, and discuss the future of ICTD as an emerging area of academic focus. Same as ATLS 4230. Prerequisites: Restricted to graduate students only.
Prepares students for the semester-long practicum. Students work in teams to design ICTD interventions that address unique socio-economic and environmental development issues. Teams will design a variety of ICTD interventions, including telehealth and distance education programs, communication networks, and pro-development ICTD policies. Topics will be chosen by teams and guided by program faculty and external domain experts. Prerequisites: Requires prerequisite courses of ATLS 5230 (minimum grade D-). Restricted to graduate students only.

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