Introduces foundational principles, practices and methods of design. Emphasizes design as an expressive and creative problem solving tool. This course engages with design from a broad perspective including visual, computational, physical and auditory design practices. Through lectures, discussions and creative projects, students will gain a familiarity with the diverse applications of creative technology through design. Requisites: Restricted to Technology, Arts and Media (TMEN) majors only.
Introduces the fundamental principles of computer science using an on-line virtual world called Second Life as the "Laboratory" for the course. Students will learn how to program by creating objects of interest in Second Life. In-class and in-world discussions and readings will introduce the student to important ideas and concepts that shape the field of computer science. Same as CSCI 1220.
Introduces and explores the "Computational style of thinking" and its influence in science, mathematics, engineering and the arts. The course does not focus on the nuts and bolts of any particular programming language, but rather on the way in which computing has affected human culture and thought in the past half century. Same as CSCI 1240.
Designed for students with little or no programming background. Students learn procedural and object-oriented programming through development of games, simulations, and animations using Flash/Actionscript, VB/Excel, Java, MATLAB, and real-world applications. Activities are oriented toward smaller projects that address topics in beginning science, engineering, and mathematics courses. Students gain practical, applicable skills. Same as APPM 1710.
Surveys the history of information technologies and modern techniques of information production, storage, transmission, and retrieval. Emphasizes understanding not only the technological transformations in interpersonal, organizational, and mass communication, but also the technological, social and political changes that underlie the movement toward a digital society. ATLS 2000 and HUEN 2020 are the same course. Requisites: Restricted to students in the Atlas student group (PATL) only.
Serves as an introduction to media studies specifically from a humanities perspective. Studies both histories and theories of media from the 20th and 21st centuries. Touches on methodologies for undertaking media studies (including distant ready and media archaeology). Objects of study may include such topics as film, radio, social media platforms and games, as well as digital art and literature. Same as ENGL 2036. Requisites: Restricted to students in the Atlas student group (PATL) only.
Introduces techniques, technologies and concepts of digital image making and manipulation through lectures, projects and critiques. Focuses on digital photography, digital animation and digital video as a means to formal and expressive ends. This course also contextualizes practices and methodologies of digital imaging with historical and critical perspectives. Requisites: Requires prerequisite course of ATLS 2000 (minimum grade C). Restricted to Technology, Arts and Media (TMEN) majors or the ATLAS (PATL) student group only.
Introduces techniques, technologies and concepts of web design and development through lectures, projects and critiques. Focuses technically on HTML, CSS and JavaScript as the primary web technologies. Contextualizes the technical and societal implications of the Internet through historical and critical perspectives. Requisites: Requires prerequisite course of ATLS 2000 (minimum grade C). Restricted to Technology, Arts and Media (TMEN) majors or the ATLAS (PATL) student group only.
Introduces technologies, terminology and histories related to the design of text within digital and analogue media. Students will learn the fundamentals of design, typography and layout through lectures, projects and critiques. The curriculum surveys significant theoretical perspectives, historical periods and significant practitioners that influence the practice of typographic design. Requisites: Requires prerequisite course of ATLS 2000 (minimum grade C). Restricted to Technology, Arts and Media (TMEN) majors or the ATLAS (PATL) student group only.
Analyzes special interest areas of multidisciplinary technology, arts and media research and practice. Requisites: Restricted to students in the Atlas student group (PATL) only.
Teaches the fundamentals of 3D modeling, 3D animation and 3D printing / rapid prototyping from a conceptual and sculptural perspective. Through topical lectures, technical demonstrations and creative projects the course will introduce students to the potentials of thinking and working within 3-dimensional spaces. Requisites: Requires a prerequisite courses of ATLS 2000 (minimum grade C) and CSCI 1300 (minimum grade C-). Restricted to Technology, Arts and Media (TMEN) majors or the PATL student group only.
An animation-based projects course that advances student understanding of motion design in today's culture. Through active production and critical analysis, students will create new media projects and critically examine the history, social implications, and impacts of these forms of mass media. Recommended prereq., ATLS 3010. Requisites: Requires prerequisite course of ATLS 2000 (minimum grade C).
Supports students in developing professional skills and practices in human computer interaction, design of interactive systems, computer supported cooperative work, computer supported collaborative learning, educational technology, tools that support creativity, user-developed knowledge collections, and gaming. May be repeated up to 10 total credit hours. Same as CSCI 3112.
Introduces techniques, technologies and concepts of digital sound through lectures, projects and critiques. Focuses technically on digital sound creation, production, synthesis and interactivity. Explores various approaches to digital sound production through historical and conceptual perspectives. Requisites: Requires prerequisite courses of ATLS 2000 and CSCI 1300 (all minimum grade C). Restricted to Technology, Arts and Media (TMEN) majors or the ATLAS (PATL) student group only.
Allows undergraduate students to work on collaborative projects with faculty and with external organizations under faculty supervision. The course will focus on teamwork, conceptual planning, technical design and development, and working within real-world client environments. Critical skills include project research, planning, design, development, trouble-shooting, and presentation. Recommended prereq., ATLS 3020. May be repeated up to 6 total credit hours. Requisites: Requires prerequisite courses of ATLS 2000 and 3010 (all minimum grade C).
Analyzes special interest areas of multidisciplinary technology, arts and media research and practice. May be repeated up to 12 total credit hours for different topics. Recommended prereq., ATLS 3010. Same as ATLS 5519 and 6519.
Provides a comprehensive overview of developing mobile applications using a range of technologies including software developers' kits, object-oriented programming, and human interface design principles. Students incorporate leading edge technologies with their own academic pursuits and personal interests to develop mobile applications. This course also explores the social and cultural effects of app and mobile-based computing. Same as ATLS 5120. Requisites: Requires prerequisite course of ATLS 3020 or CSCI 1300 (minimum grade C). Restricted to students in the Atlas student group (PATL) only.
Provides students with a comprehensive survey of technologies used today in the collection, storage, processing, analytics and display of big data. The course focuses on cultivating real world skills with students working on semester long projects to execute on a group project. Same as ATLS 5214. Requisites: Requires prerequisite course of CSCI 2270 (minimum grade D-).
Serves as foundation course for MS-ICTD program. Students will evaluate case studies across a range of technologies and applications. Students will learn how to match available technologies to human and environmental needs and resources, be introduced to the seminal work and leaders in the field, and discuss the future of ICTD as an emerging area of academic focus. Same as ATLS 5230.
Analyzes special interest areas of multidisciplinary technology, arts and media research and practice. May be repeated up to 9 total credit hours. Same as ATLS 3519, 5519 and 6519. Requisites: Restricted to Technology, Arts and Media (TMEN) majors or the ATLAS (PATL) student group only.
Explores interactivity on the web using front-end web development concepts and technologies. Students will work with a range of technologies including JavaScript, jQuery, HTML5, APIs and user interface design methods to create interactive web applications. Individual and group projects will include animations, games, interactive narratives and web applications. Same as ATLS 5630.
Develops a firm understanding of the general principles of computer animation. Lectures cover the creation of models, materials, textures, surfaces, and lighting. Path and key frame animation, particle dynamics, and rendering are introduced. Students are assigned a number of animation tutorials to carry out. Same as ATLS 5809 and CSCI 4809/5809. Requisites: Restricted to students in the Atlas student group (PATL) only.
Provides opportunities for independent study at the upper-division undergraduate level. Students work on research or a creative project guided by faculty. May be repeated up to 9 total credit hours. Department consent required. Requisites: Requires prerequisite courses of ATLS 3010 and 3020 (all minimum grade D-).
Provides a comprehensive overview of developing mobile applications using a range of technologies including software developers' kits, object-oriented programming, and human interface design principles. Students incorporate leading edge technologies with their own academic pursuits and personal interests to develop mobile applications. This course also explores the social and cultural effects of app and mobile-based computing. Same as ATLS 4120.
Provides students with an opportunity to join international managers and policy makers from around the world in an intensive seminar focused on the challenges of managing in a telecommunications environment in an era of technological change. Guest lecturers provide an effective overview of the cutting-edge issues managers face in telecom and technology companies around the world. TLEN 5150 and ATLS 5150 are the same course.